November 2019
Adobe Illustrator for iPad, for which I am currently leading research, is announced at Adobe's MAX conference.
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August 2019
Led a design research workshop for the San Francisco chapter of OpenIDEO, which is focusing on homelessness solutions this year.
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July 2019
Presented our paper, “Virtual Nature: a Psychologically Beneficial Experience” at the Human Computer Interaction International Conference in Orlando, Florida.
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July 2019
Presented our poster, “Virtual Artistry: Virtual Reality Translations of Two-Dimensional Creativity” at ACM’s Creativity & Cognition Conference in San Diego, California.
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June 2019
My pro bono research is featured on Adobe’s website.
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May 2019
Led an Adobe workshop at the 99U Conference for Photoshop on the iPad with 75 attendees.
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May 2019
Moderated a panel at Princeton’s inaugural Design Research Day, with inspiring female leaders from the UX Research and UX Design industries.
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May 2019
Presented our paper, “Location-Based Augmented Reality Journalism and Civic Participation” at MIT’s Media in Transition Conference in Cambridge, MA.
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March 2019
Presented our paper, “The Sensus Comunis and the Eye: Reexaminations of Visual Perception and Artistic Practice” at the Renaissance Society of America Annual Meeting in Toronto, Ontario.
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January 2019
Named Young Alumni Chair of the Princeton Club of Northern California.
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October 2018
The product that I have been leading research for, Photoshop on the iPad, was announced to the audience at Adobe’s MAX conference!
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September 2018
Began my role as an Experience Researcher on Adobe’s Design Research & Strategy team, where I’ll be focusing on emerging technologies (e.g. VR/AR).
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June 2018
Graduated Princeton University, cum laude.
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June 2018
Honored to receive the George A. Miller Prize in Cognitive Science for my thesis.
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May 2018
Defended my thesis, “The Art of Seeing: How Does Artistic Visual Experience Modulate Perceptual Reorganizaiton Abilities?” to my committee, including Alexander Todorov and Betsy Paluck.
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April 2018
“My Path to Human-Centered Design” has been posted on Princeton’s Human-Computer Interaction page.
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March 2018
Our “Equiluminance Helmet” was exhibited at the Tate as part of the “Self Perceptions” show.
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March 2018
Honored to have my artwork featured in a Wall Street Journal article titled, “Scientific Splendor: the Art of Science.”
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February 2018
Attended and volunteered at the NSF Awareness to Action Conference: Science, Art, and Sustainability.
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February 2018
Attended and volunteered at the New Social Entanglements: Mixed Reality conference in Portland, Oregon.
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June 2017
Started my internship as a UX Research Intern at Intel in Hillsboro, Oregon, where I’ll be working on VR/AR, Smart Home, and AI projects.
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May 2017
In St. Pete Beach for the Vision Sciences Society Annual Meeting.
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April 2016
Presented our research at the Synesthesia and Cross-Modal Perception International Conference in Dublin, Ireland.
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September 2014
Honored to be named “25 Under 25” by Innovation Magazine.
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