Building and leading projects at the intersection of research, design, and technology.
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Currently, I research design tools @ Adobe. I aim to harness emerging human-computer interaction models to enhance the most human of qualities: creativity.
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July 2020
Presented my pro bono research on perspectives on homelessness in San Francisco to the Mayor's Office and the Department of Homelessness & Supportive Housing.
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June 2020
Our poster on time perception in VR was presented at the Vision Sciences Society Annual Meeting.
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May 2020
Gave a talk, "Multisensory Perception in XR: Insights from Neuroscience and User Research," at Augmented World Expo 2020.
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May 2020
Our CHI 2020 paper was published by ACM.
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April 2020
Our paper, "ICONATE: An Automated Approach for Compound Icon Generation and Ideation" was presented virtually at CHI 2020.
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Adobe

Project Canvox

Adobe

Museum of the Hidden City

Adobe

Sensory Design Framework

Adobe

Photoshop on the iPad

Laboratoire Psychologie de Perception

Metaperceptual Equiluminance Helmet

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