Building and leading projects at the intersection of research, design, and technology.
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Currently, I research & design design tools for designers @ Adobe in San Francisco. I aim to harness emerging human-computer interaction models to enhance the most human of qualities: creativity.
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August 2019
Led a design research workshop for the San Francisco chapter of OpenIDEO, which is focusing on homelessness solutions this year.
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July 2019
Presented our paper, “Virtual Nature: a Psychologically Beneficial Experience” at the Human Computer Interaction International Conference in Orlando, Florida.
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July 2019
Presented our poster, “Virtual Artistry: Virtual Reality Translations of Two-Dimensional Creativity” at ACM’s Creativity & Cognition Conference in San Diego, California.
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June 2019
My pro bono research is featured on Adobe’s website.
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May 2019
Led an Adobe workshop at the 99U Conference for Photoshop on the iPad with over 75 awesome attendees.
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May 2019
Moderated a panel at Princeton’s inaugural Design Research Day, with inspiring female leaders from the UX Research and UX Design industries.
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Adobe

Project Canvox

Adobe

Museum of the Hidden City

Adobe

Sensory Design Framework

Adobe

Photoshop on the iPad

Laboratoire Psychologie de Perception

Metaperceptual Equiluminance Helmet

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