J. Chen, F. Sin, L. M. Herman, C. Nguyen, & D. Yoon, “Developing Design Guidelines for AR-based Assembly Instructions: Addressing the Information Scarcity of Cutting-Edge Technology,” In ​Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, ACM, 2020. [Under review.]

N. Zhao, Z. Bylinskii, N. W. Kim, H. Pfister, R. Lau, L. M. Herman, & J. Echevarria, “ICONATE: An Automated Approach for Compound Icon Generation and Ideation,” In ​Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, ACM, 2020.  [Under review.]

Malpica, S., Herman, L.M., Wetzstein, G., Bylinskii, Z., Masia, B., Eagleman, D. Sun, Q. (2020). Has half the time passed? Investigating time perception at long time scales in Virtual Reality. Journal of Vision. [Under review.]

L. M. Herman & S. Hutka, “Virtual Artistry: Virtual Reality Translations of Two-Dimensional Creativity,” In Proceedings of the 2019 on Creativity and Cognition, pp. 612-618, ACM, 2019.

L. M. Herman, & J. Sherman, “Virtual Nature: a Psychologically Beneficial Experience,” In Proceedings of the 2019 Human-Computer Interaction International Conference, 2019.

M. Epstein, & L. M. Herman, “Location-Based Augmented Reality Journalism and Civic Participation,” In Proceedings of the 10th Media in Transition Conference, 2019.

L. M. Herman, & E. Spratt, “The Sensus Comunis and the Eye: Reexaminations of Visual Perception and Artistic Practice,” Kunsttexte. [In press.]

Herman, L.​, Spratt, E., & Todorov, A. (2019). Art and Visual Perception: Artistic Practice Linked to Improvements in Perceptual Reorganization, Leonardo​. [Under review.]

S. Connolly, D. Connolly, A. Cleary, L. M. Herman, & P. Cavanagh, “Build Your Own Equiluminance Helmet,” i-Perception, 8(4), 2041669517716467, 2017.

L. M. Herman, “Synesthesia” Definition, Encyclopedia Britannica, 2013.

L. M. Herman, J. Suchow, & G. Alvarez, “Frequency-based synesthetic associations between letters and colors,” Journal of Vision, 13(9), 880, 2013.